Thursday, April 30, 2026

A Long Game: Notes on writing fiction is an interesting little book by Elizabeth McCracken


 

 

 

 

 

 

 

 

 

 

There is an interesting little 2025 book by Elizabeth McCracken titled A Long Game: Notes on writing fiction. It is organized into ten untitled chapters, and has a total of 280 brief essays. A Google Books preview covers just the first thirteen pages. There is a detailed index. I quote three essays.

 

Her third essay describes the book:

 

“This is a book that dispenses advice, composed by a writer of fiction. As with any such book or craft talk or social media rant or workshop critique, a lot of it is hogwash. I’m talking to myself. That’s all writers really do. Give speeches to the mirror, whisper into a shell on the beach, find a stranger in a dive bar. Teach.

 

Eventually the odd writer is driven to write a book about writing. Craft books, these volumes are called: chipper, cheerleaderish, generally with an encouraging second-person narrator meant to make the whole exhausting process of writing a book seem possible. You can do it!

 

It’s a reasonable stance: you’ll never stand on the winner’s podium if you can’t get off the starting block.

 

But I don’t know if you can write a book. I don’t know if I can write a book. I don’t know if I can write this book, though over the past thirty years I’ve published four novels, three collections of short stories, and a memoir, and have written several more unpublished books. (How many? We won’t speak of that yet.) Everything that I have ever believed was true and immutable about my work has changed. Only certain obsessions remain. A writing life, I’ve come to believe, is a yearslong process of casting away everything you once believed for sure.”  

 

The forty-fifth essay describes outlining, and, of course, also applies to the process of writing a speech:

 

“Proponents of outlining like every-day writers, like to recommend the process to everyone. They are talking to themselves, announcing how their own brains work, As for me, I have tried outlining before a project, and it looks like this:

 

I. The Waxmans arrive in Iowa.

 A. Family unhappiness.

  1. The loss of furniture.

    i. That buffet, a wedding gift, was an act of revenge.

     a) List of Great-Grandmother Waxman’s grudges.

 

… until the outline threatens to slant around the back of the page.

 

There’s a wonderful moment while writing a book when, after swimming alone in the ocean of your dream-world, you can sense it becoming actual, you can imagine how another person might navigate it by the landmarks you have installed, but you don’t want to arrive at that shore too soon. For some people, outlining is a form of thought: free from sentences and paragraphs, they can make meaningful decisions about their books. The outline prolongs the dream. Others of us dream in sentences only. We dream as we draft. Nothing is possible. (I am talking to myself) without language. I figure things out. I write with the abandon of a tourist. What interests me at first might bore me later. That’s all right.

 

No process is wrong that leads to a first draft of a book.”

 

Her eighty-ninth essay also applies to rehearsing a speech:

 

“I read my work aloud for a number of reasons, only some of which have to do with vanity. When I write, I hear language, but it’s not direct. Sonic, but not phonetic, a kind of burble that I find beautiful. Like swimming, while nearby a band plays loud music: I sense the sound, and it’s part of the experience, but not the entirety. Notes, not nuances. When I read aloud, I hear everything: accidental rhymes and repetitions, sentences that don’t make sense, five sentences in a row that sound alike, inconsistencies and unparallel constructions. Using my literal voice puts me back in the work as opposed to above it, as happens when I read in my head. If I realize that I’ve stopped reading aloud, it’s because my mouth knows the work is not so good: unclear, listless, unworthy of being declaimed. I read aloud to show off, but to myself. I’d be horrified if anyone could hear me.”

 

The writer typing was adapted from an image at OpenClipArt.

 

 

Wednesday, April 29, 2026

Manslaughter or Just a Man’s Laughter?


 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Sometimes a little punctuation makes a big difference. Leaving off an apostrophe and a space turns the phrase a man’s laughter into the word manslaughter. The Pearls Before Swine comic by Stephan Pastis on April 29, 2026 has the following dialogue:

 

Pig: Did you see this guy who got arrested?

Goat: No. What happened?

 

Pig: Guess he must have been a comedian or something because he got jailed for a man’s laughter.

 

Goat: Manslaughter.

 

Pig: Oh, great, He slaughtered some man for laughing

Goat: Why do I try?

 

My cartoon is a color version of this one from Openclipart.

 

 

 

Tuesday, April 28, 2026

Another three stories from Kevin Ashton’s compelling new book The Story of Stories: The million-year history of a uniquely human art.

 



 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

My previous post was titled The Story of Stories: The Million-Year History of a Uniquely Human Art is a compelling new book by Kevin Ashton. There are eight chapters in that book, titled as follows:

 

Chapter 1  A Million Years of Stories  1

Chapter 2  The Eye of Your Mind  34

Chapter 3  Pictures of Sounds  59

Chapter 4  The War of Stories  92   

Chapter 5  The All-Seeing Eye of Providence  136

Chapter 6  One One Zero  169

Chapter 7  Death by a Thousand Stories  210

Chapter 8  The Hyperreal Thing  250

 

Here are another three quotations out of this book. The tenth section in the fourth chapter, The War of Stories, is titled Story Factories. It begins on the bottom of page 130:

 

“Wood based paper first appeared in Germany in the 1840s, and by the end of the 1870s most printers in North America and Western Europe were using it. Not long after that, all paper was made from wood and none was made from rags. In less than thirty years, the price of paper fell by over 90 percent. In 1860 a pound of rags cost 44 US cents before pulping. In 1889, a pound of wood cost 4 cents after pulping. The invention of the mass production of mass communication, started by Gutenberg 450 years earlier was complete. An industrial revolution had transformed storytelling, and now there were story factories all over the world.


 


 

 

 

 

  

 

Those factories produced ever more stories, told by ever more storytellers, reproduced ever more times. In 1449, the year before Gutenberg’s printing press became operational, Europeans published two thousand new books and made an average of twenty-five copies of each one. In 1900, after paper made from wood replaced paper made from rags, Europeans published twenty thousand new books and, on average, there were twenty-five hundred copies of each one: ten times more stories a year, told by ten times more storytellers, to a hundred times more people.”  

 

The second section in the fifth chapter, The All-Seeing Eye of Providence, is titled Experience. It begins on page 139:

 

“We are now halfway through The Story of Stories. The first half covered a million years of storytelling, from the first nightfires to the first telecommunications; the second half covers only two hundred years.

 

This imbalance – four chapters for one million years, four chapters for 200 years – arises because the book’s structure is not time but change, and change is not linear: Its rate increases so much that the next two hundred years of the story of stories contains as much change as the first million years.

 

When we look at almost any example of long-term human progress, we see change speeding up around the fifteenth century. This acceleration was once mistaken for a sudden springlike return to creation after a centuries-long winterlike freeze: a ‘renaissance’ preceded by ‘dark ages.’ The various versions of this mistake are all story-shaped: They center heroic protagonists and, by implication, individual human agency, hidden behind hand-wavy vaguenesses like culture or faith.

 

This ever-increasing, ever-continuing rate of change is not caused by individual human agency. The change causes itself, especially the change in storytelling. Our increasing acceleration of innovation arises from our accumulation of equality, liberty, and freedom of thought; of health, life expectancy, and population; and of time for nonsubsistence activities, all of which exist because we have ever more ways to share experience using stories.

 

Experience is knowledge that we have stored and recorded. Before we could recall and retell stories, we stored our experiences in the error-prone, personal, private, and, above all, mortal medium of memory. The rise of storytelling, through speaking, singing, painting, writing, and printing, enshrined ever more experience in ways ever more immortal. Printing is especially good at transforming one person’s experience into everyone’s experience: Frederick Douglass died in 1895, for example, but we can forever share some of his lived experience as a slave by reading his books.

 

The invention of the printing press enabled and inspired ever more inventions for storing and sharing experiences, among them the first atlas in 1482, the first postal service in 1516, the first book of mathematical references and tables in 1533, the first peer-reviewed scientific journal in 1655, the first school textbook in 1690, and the first bookstore in 1732.

 

These inventions laid the foundation for an explosion of new storytelling technologies, many of them powered by electricity, in the nineteenth century, including the first electric telegraph in 1816, the first free, taxpayer-funded public library in 1833, the first photograph in 1838, the first paperback in 1841, the first practical typewriter in 1867, the first carbon copy in 1870 (now the vestigial ‘cc’ – carbon copy – and ‘bcc’ -blind carbon copy – options in the ‘send’ field of every email), the first telephone in 1876, the first duplicating machine for low-volume home, school, and office use in 1886, the first record player in 1887, and the first movie screening and the first radio transmission in 1895.

 

The speed with which we invented, improved, and industrialized these electricity-powered storytelling tools was a consequence of the accelerative, self-reinforcing effect of shared experience. New story-telling technologies create new storytelling technologies. Where writing took five thousand years to mature and spread around the world, and printing took two thousand years, the electrified storytelling tools of the 1800s developed and dispersed in little more than a century.

 

These inventions turned the nineteenth century into what we would now call an age of big data, where someone sitting at their kitchen table could benefit from the thoughts and experiences of others, of almost any kind, from almost any place and time, and preserve their own thoughts and experiences in handwriting, or as a printing-like typewritten manuscript that could be duplicated cheaply and in any quantity, from one to millions.

 

The inventions of the nineteenth century also laid the foundation for a twentieth-century storytelling technology: the television, invented by Philo Farnsworth in 1927, 111 years after the invention of the electric telegraph.”

 

The eighth section in the fifth chapter, The All-Seeing Eye of Providence, is titled A New Literacy. On page 160:

 

“Reading only writing may have been sufficient when writing was the only technology of story, but it is not enough today. Everyone must be able to ‘read’ stories no matter what technology is being used to tell them.

 

This technology-independent literacy is sometimes called transliteracy, a term that originated in 2005 with Alan Liu, a professor at the University of California, Santa Barbara, and means ‘the ability to read, write and interact across a range of platforms, tools and media from signing and orality through handwriting, print, TV, radio and film, to digital social networks,’

 

Transliteracy is especially well understood by librarians, the underground freedom fighters in the war of stories, whose sworn duty is to connect people in the universe of the mass of humanity to knowledge. For example, here is Tom Ipri, a senior librarian at Temple University in Philadelphia, describing transliteracy’s importance:

 

Not only does transliteracy question previous assumptions of authority, it also calls into question the often assumed privilege of printed text. Transliteracy is not unique in questioning this bias – media literacy efforts have certainly tried to raise the profile of nonprint materials. But transliteracy is unique in combining democratizing communication formats, expressing no preference of one over the other, with emphasizing the social construction of meaning via diverse media. Because of the ways in which transliteracy questions authority and devalues hierarchical structures for disseminating information, transliteracy overlaps concerns much at the heart of librarianship.” 

 

Very detailed notes at the back of Kevin’s book point out that the above statement by Tom Ipri was edited for length from one in 2010 – it is a paraphrase rather than an exact quotation. You can find the original article by Tom Ipri at College and Research Library News (2010, Volume 71, Number 10) titled Introducing transliteracy: What does it mean to academic libraries? Also see the Wikipedia page for Transliteracy.

 

The 1904 drawing of a mysterious stranger (at the top left) telling a story came from the Library of Congress.

 

 

Monday, April 27, 2026

The Story of Stories: The Million-Year History of a Uniquely Human Art is a compelling new book by Kevin Ashton


 

 

 

 

 

 

 

 

 

 

 

 

 

 

I found a compelling 2026 book by Kevin Ashton titled The Story of Stories: The million-year history of a uniquely human art at my friendly local public library and have been reading through the very many stories told in it. Google Books has a preview of just the first 16 pages. There are eight chapters, titled as follows, containing lots of stories:

 

Chapter 1  A Million Years of Stories  1

Chapter 2  The Eye of Your Mind  34

Chapter 3  Pictures of Sounds  59

Chapter 4  The War of Stories  92   

Chapter 5  The All-Seeing Eye of Providence  136

Chapter 6  One One Zero  169

Chapter 7  Death by a Thousand Stories  210

Chapter 8  The Hyperreal Thing  250

 

Here are four quotations from this book. The third section in the first chapter, A Million Years of Stories, is titled The Universal Story. It begins on page 6:

 


 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

“Our storytelling brains, unchanged since they first evolved, seek and tell stories that follow a simple pattern. This pattern is universal to all cultures, genres, periods, storytellers, storytelling technologies, and styles, and comprises three equally essential parts like the legs of a stool.

 

First, all stories feature humanlike characters as the agents of action. This is still true when the characters are supposed to be nonhuman. Stories that star aliens, Anglepoise lamps, animals, ants, trains, trees, and toasters are really about humans, which is why in stories these creatures tend to walk on two feet, talk, have expressive faces and eyes, feel human emotions, and set human goals. They are all rabbits in waistcoats – people pretending not to be people. Even Dr. Suess, creator of fabulous, apparently nonhuman characters including the Cat in the Hat, the Grinch, and Horton the Elephant, said, ‘None of my animals are animals; they’re all people.’ These humanlike characters are the story’s actors; they take the actions that cause the story to happen. They live at or near the story’s center. They are literally the people the story is about: it embraces, revolves around, and surrounds them.

 

Second, all stories relate a chronology, a sequence of events. The chronology does not have to be told in chronological order – it can have flashbacks, flash-forwards, and meanwhiles – but it has to relate connected events that happened at different moments. We would not call a description of a dozen things that all occurred in the same second a story. A story is always a journey through time.

 

Third, all stories must reach, or at least be headed for, a resolution. The sequence of events must have a consequence, and that consequence must arise from the actions of its human or humanlike agents. We are compelled to give sequences of events consequences, to seek justice for our characters, and to resolve unresolved stories. An unfinished story is like an unscratched itch; if a story we care about is not explicitly resolves, or if we have to wait to see how it ends because of a ‘to be continued’ cliffhanger climax we will often try to finish the story ourselves by imagining possible resolutions.”   

 

The fifth section in the third chapter, Pictures of Sounds, is titled The Ox and the House. It begins on page 69:

 

“We do not have to wonder whether Europeans could have found a way to get from pictures of things to pictures of syllables: They tried. In 1400 BCE the Greeks adapted picture-based writing from another language, Minoan, and used it almost entirely for accounting. Few Greeks could read it, and even fewer could write it. Then around 1100 BCE, for reasons that are still not well understood, Greek civilization collapsed, and the Greeks did not write again for hundreds of years.

 

But while Greece slumbered in its dark ages, The Canaanites, a seafaring people living in independent city-states in what is now Lebanon, and parts of Israel, Palestine, and Syria, solved the problem of how to write languages with clusters of consonants.

 

We can guess how it happened. Canaanites traded with, worked for, and were sometimes enslaved by Egyptians. Some Canaanites learned to read and write Hieratic, a simplified form of Egyptian hieroglyphics developed for writing on papyrus, a writing surface made from a plant that grows in the shallows of the Nile, with reeds dipped in ink. Hieratic was a flowing script that could be written quickly by joining some characters together – a style now known as cursive, after the Latin currere, ‘to run.’ Sometime around 1800 BCE, or possibly a few centuries earlier, one or more of the Canaanites adapted Hieratic so that they could use it to write their own language too.

 

The adaptation was ingenious. The Canaanites selected hieroglyphs of things whose names start with the sounds of the Canaanite language and used the hieroglyphs to represent these sounds. For example, the Canaanites’ word for ox was aleph, so they used the hieroglyph for ox, which looked like an ox’s head, to represent an ‘a’ sound. Their word for house was beth, so they used the hieroglyph for house, which looked like the plan of a house, for the sound ‘b,’ and so on. If you were Canaanite, and could identify what thing a character represented, you would also know what sound that character represented, and could read.

 

Using characters to represent sounds instead of syllables made the writing system very efficient, especially for consonant-laden languages where most syllables are not also words. For example, every native English speaker knows around twenty to thirty-five thousand words, created from about three thousand syllables. A writing system for English that used one character for each syllable would therefore need about three thousand distinct characters. But those three thousand syllables are composed of only thirty-five to forty-four distinct sounds, depending on what definition of sound you use. And so, if you write sounds, not syllables, you can represent an entire language in very few characters. That is what the Canaanites did, and it gave them a complete writing system using just thirty-two characters. 

 

The first two of those characters, aleph and beth, the signs for ‘ox’ and ‘house,’ gave the Canaanites’ writing system its English name, alphabet.

 

Some pictures the Canaanites chose are still discernible today, thirty-five hundred years later, in the Latin alphabet used by 143 nations. For example, if you turn a capital A upside down, you can see the head of the ox, horns and all; a capital B is the plan of a two-room house, the letter c is a boomerang, gimel; l is from lamed, a shepherd’s crook, m comes from mem, water, and is the shape of two waves; and o is an eye, ‘ayin, now without the pupil of its original Egyptian hieroglyph. These vestigial pictures exemplify how our tools improve by evolution more than invention.”

 

The tenth section in the third chapter, Pictures of Sounds, is titled The Secret Life of Stories. It begins on the bottom of page 87:

 

“Writing separates story and storyteller, and leaves readers to determine a story’s meaning by themselves. One of the most important consequences of this separation – and one that applies to all other forms of mass communication too – is that every reader is likely to imagine and interpret the same story differently. What the writer writes is not what the reader reads.

 

And that raises a question: Is a story what is written or what is read?

 

This is not a new concern. Literary theorist Roland Barthes, among many others, wondered about it. Barthes concluded a story is not what is written but what is read; so much so that he proclaimed the ‘death of the author,’ saying: ‘The reader is the space on which all the quotations that make up a writing are inscribed; a text’s unity lies not in its origin but in its destination. The reader holds together the written text. To give writing its future, the birth of the reader must be at the cost of the death of the author.’

 

Barthes argued that there are two kinds of story: the readerly story, which requires little interpretation by the reader – the story is readerly because the reader mainly reads – and the writerly story, which requires lots of interpretation by the reader – the story is writerly because the reader does so much interpretation that they almost write the story themselves.

 

Or, some stories are so straightforward that they lead every reader to imagine a similar story, and others are so ambiguous that they lead every reader to imagine a different story. A stop sign is an example of something extremely straightforward and readerly: Everyone who reads it understands it the same way. A Rorschach test – a psychological test in which someone is shown an image comprising nothing but inkblots and asked ‘What might this be?’ – is an example of something extremely ambiguous and writerly: Everyone who ‘reads’ it understands it differently. Neither of these two things are stories, and no stories are as extreme as these two things, but every story lies somewhere between.”

 

The fifth section in the fourth chapter, The War of Stories, is titled Mass. It begins on page 112 and it says that:

 

“Printing came late to Europe, but when it arrived, the consequences were much the same as in China, Japan, and Korea.

 

On the day Gutenberg’s printing press started operating, scribes half a mile away were laboring in the scriptorium of St. Alban’s Abbey, copying scriptures and other Christian writing using goose-feather quills dipped in ink. The best and fastest of them, who were called antiquarii, wrote one or two pages that day. In Gutenberg’s workshop, the printing press produced three thousand pages. This wasn’t just a change in scale – it was a revolution in how ideas could spread.

 

Europe’s scribes produced eleven million documents in the thousand years before Gutenberg invented the printing press. Presses based on Gutenberg’s design produced thirteen million documents by 1500. What once took a century now took four years.

 

Gutenberg invented the mass production of mass communication. His achievement established a pattern that repeats with each successive storytelling technology: that the true transformation comes not from the invention itself but from making it fast enough, cheap enough, and reliable enough for mass adoption. Gutenberg’s press could produce thousands of pages per day, but the revolution he started was not only because of speed or volume; it was also because of what happens when one idea enters thousands of minds simultaneously. That change is far more significant, and far more difficult to quantify or even qualitize.”

 

The 1848 painting of Baku storytelling by August Wilhelm Kiesewetter came from Wikimedia Commons.

 

 

Saturday, April 25, 2026

Donald Trump recently defended his mathematically impossible calculations of reducing drug prices


 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Back on December 18, 2025 I blogged about how In his 18-minute speech last night President Trump talked about reducing prescription drug prices by 400% to 600%. What would that even mean? He revisited that silly claim, as discussed by Will Weissert at AP News on April 23, 2026 in an article titled Two ways of calculating’: Trump defends his mathematically impossible calculations on drug prices:

 

“Trump acknowledged having boasted that his efforts to lower drug prices had reduced what consumers pay by ‘500%, 600%.’ But he added, ‘We also sometimes say 50%, 60%’ and called it a ‘different kind of calculation’ that could go up to ‘70, 80 and 90%.’

‘People understand that better,’ Trump said. ‘But they’re two ways of calculating’ and ‘either way, it doesn’t make any difference.’ ” 

And Louis Jacobson at Politifact that same day, April 23, 2026, had another article titled RFK Jr. said there’s more than one way to calculate a percentage decrease. That doesn’t add up.

 

 

Friday, April 24, 2026

An intriguing 2026 book by Gerald Zaltman about daring to think differently


 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

There is an intriguing 2026 book by Gerald Zaltman titled Dare to Think Differently: How open-mindedness creates exceptional decision making. A preview of the first eighteen pages is at Google Books.

 

This book has nine chapters and two appendices titled as follows:

 

ONE What is a mind anyway?  1

AND WHAT IS IT FOR?

 

TWO Serious Playfulness  25

WHY YOU NEED CONSTRUCTIVE MISCHIEF

 

THREE Befriending Ignorance  47

MAKING ‘I DON’T KNOW’ AN ALLY

 

FOUR The Power of Surprising Yourself  69

ASKING THE RIGHT DISCOVERY QUESTIONS

 

FIVE The Art of Being Curious  87

CHASING YOUR CURIOSITY

 

SIX Panoramic Thinking  105

TRANSITIONING FROM HEDGEHOG TO FOX

 

SEVEN Don’t Be Afraid of the Dark  123

USING THE ‘VOYAGER OUTLOOK TO EMBRACE AMBIGUITY

 

EIGHT Being Smart Isn’t Enough  143

HAVING AN OPEN MIND MATTERS MORE

 

NINE Fluid Thinking, a Reprise  155

LEVERAGING THE POWER OF BEING CONSCIOUSLY UNCONSCIOUS

 

APPENDIX 1 Aha! Spas  165

CREATING PERSONAL SPACE FOR SERIOUS PLAY

 

APPENDIX 2 The Zaltman Metaphor Elicitation Techniques (ZMET)  173

A TOOL FOR SURFACING UNCONSCIOUS THOUGHTS AND FEELINGS

 

There is a very interesting discussion on pages 156 and 157:

  


 

 

 

 

 

 

 

 

 

 

"AN INNER VOICE

 

From time to time I’ve referenced an inner voice, a kind, wise conscience that prompts you with strategic and tactical Am I? and Are we? questions. Everyone has an inner voice, but not everyone listens to it. We are reminded of this whenever we hear the voice of hindsight singing, ‘woulda, coulda, shoulda.’

 

Figure 9.1 [shown above in my colorized version] represents the salient features of fluid thinking and its waypoints such as memory and intuition. One or more open mind actions like befriending ignorance, panoramic thinking, and so on are likely to be engaged at each waypoint. Your inner voice plays an important role in orchestrating this process. It guides your involvement at each waypoint and your decision to revisit earlier waypoints. In other words, the entire process is a complex, adaptive system.

 

OVERVIEW OF THE DECISION CONTEXT

 

The six open-mind actions drive your use of your conscious and unconscious knowledge stored in your internal and external sources of memory. (and yes, even relying on AI involves your unconscious use of someone else’s assumptions.) The knowledge produced provides judgments or intuitions, which are augmented by imagination to yield insights. Analogical thinking and the use of metaphor are especially prominent here. Insights stimulate improvisation in the form of planned or actual behaviors. These behaviors provide constructive feedback, which may lead to changing or adapting initial actions. Feedback may be either instantaneous, as re rapidly contemplate our plans, or delayed, as we wait for results after putting a plan into action. In either case, feedback provides learning that updates or alters prior knowledge. These updates become stored memories available for future use.

 

What makes this system adaptive is that each waypoint can receive direct feedback from any other waypoint. Moreover, each waypoint is an adaptive system in and of itself making creative use of the system of the six actions. Think of your mind as a kind of dance hall, in which the conscious and unconscious operations involved in the various actions meet up and introduce themselves through overt and covert signals to the conscious and unconscious operations of each waypoint. The architecture for this becomes our mental models or theory-in-use.”

  

 

Thursday, April 23, 2026

Bixonimania is a fake disease, but artificial intelligence told people it was real


 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The Wikipedia page says that:

 

“Bixonimania is a fake disease invented by researchers to examine artificial intelligence and its ability to utilize information in medical and healthcare applications. The disorder, with symptoms of sore eyes and darkening around them (‘periorbital hyperpigmentation’), is supposedly caused by blue light from screens.”   

 

One article about it by Chris Stokel-Walker at Nature on April 7, 2026 is titled Scientists invented a fake disease. AI told people it was real. A second article by Lucia Auerbach at Inc. on April 10, 2026 is titled Scientists Invented a Fake Disease Caused by Blue Light – Now It’s in Medical Papers. And it added:

 

“There were also dozens of easter eggs designed to clue readers in to the fact that the condition was made up. The lead researcher, Lazljiv Izgubljenovic, is a fake name and they work at a fake university, Asteria Horizon University, in a fake town, Nova City, California. One paper’s acknowledgements thanked ‘Professor Maria Bohm at The Starfleet Academy for her kindness and generosity in contributing with her knowledge and her lab onboard the USS Enterprise’. Both papers say they were funded by ‘the Professor Sideshow Bob Foundation for its work in advanced trickery. This work is a part of a larger funding initiative from the University of Fellowship of the Ring and the Galactic Triad.’ “

 

Sideshow Bob (also known as Dr. Robert Terwilliger) is a cartoon character - Bart Simpson’s nemesis in The Simpsons. A third article by Rebecca Watson at skepchick on April 15, 2026 is titled ChatBots are Diagnosing Diseases that Don’t Exist Based on Blog Posts.

 

The doctor cartoon was adapted from OpenClipArt.